About Color Blindness Simulator
Roughly 1 in 12 men and 1 in 200 women have some form of red-green colour vision deficiency, which makes it one of the most common accessibility considerations a design will actually run into in practice — and one of the easiest to check for directly, rather than guessing. This simulates eight named types: full protanopia, deuteranopia and tritanopia (a cone type entirely absent), their milder anomalous counterparts (a cone type present but weak, which is by far the more common real-world case), and achromatopsia and achromatomaly, the very rare forms with little or no colour perception at all.
Two modes cover the two things actually worth checking. Image mode takes a screenshot, mockup or photo and simulates the whole thing — the fastest way to spot a chart that only distinguishes its series by red versus green, or a status indicator that relies entirely on colour. Palette mode checks a specific set of colours directly — a brand palette, a design system's status colours — without needing a rendered screenshot at all.
The simulation uses the transformation matrices most browser-based colour blindness tools use, applied directly to sRGB values. That is a known simplification of the actual physiology — a rigorous simulation would work in linear light — but it is the standard, widely-used approximation for this exact purpose, and the difference is not the point: what matters is whether two colours that look distinct to typical vision still look distinct after the transform, and this answers that reliably enough to act on.
How to use the colour blindness simulator
Choose image or palette mode
A whole screenshot or design, or a specific set of colours.
Pick a deficiency type
Deuteranomaly is the most common single type — a reasonable default to start from.
Compare the result
Original and simulated side by side, or each palette colour with its simulated equivalent.
Download or continue
Save the simulated image, or send it on to another tool.
What to actually look for
- Two adjacent chart colours, status colours or map regions that become the same or very close after simulation.
- Any place colour is the only signal — a red vs green status dot with no icon, label or shape difference.
- Text or icons that were relying on a colour contrast that collapses under simulation, even if the raw contrast ratio was fine for typical vision.